From the Designer’s perspective (Kat):
Here is what is so flippin’ great about Hype:
1. Jump right in, the water is fine
After watching less that 2 minutes of Hype tutorials, I jumped in guns blazing and I never looked back. I have prior experience with Adobe Flash and Adobe After Effects and Hype uses keyframe-based animation so I had a bit of a stepping stone of knowledge before I started. However, I was rarely stumped.
$29.99! However, this is a limited time pricing for version 1.0.
3. Record button
This thing is a bit of a love and hate feature. You turn on the record button and Hype will automatically keyframe size, opacity, location, etc. This is great, but if you forget it’s turned on, it can be annoying. But that’s more user error.
What I don’t like about Hype:
Keep in mind, this is still a new product, so of course they are working to get the kinks out, but the layer functionality is lacking. There is no way to lock layers so trying to animate a buried layer can be difficult. What’s more is ordering layers is buggy. Fortunately another pro about hype is the customer service. I’ve reported both of these cons and they were quick to respond. We’ll see if they’re also quick to fix.
From the Developer’s perspective (Casey):
1. It looks great on mobile devices
Unlike Flash, Hype pieces actually render on mobile devices — and they look fantastic. More than once we’ve seen a Hype piece look better on an iPhone than on a Mac. No joke.
2. Drop-in replacement
As Flash becomes more and more passé, we’re often asked to replace Flash pieces with a non-Flash equivalent. From a development perspective, Hype is great for this. Most of the time we can drop in Hype to replace Flash with no changes to the stylesheet or surrounding markup.
3. Open code
Though the JavaScriot code generated by Hype is compressed, if we need to open it up and make changes me can. This grants us the opportunity to hook up Hype to other services right on the front end. This is something that was much harder to accomplish in the Flash days.